I might be wrong, but it seems alot of people join and quit shortly thereafter.
Any new player joining can be sure to be attacked by most of the big players quite soon after they joined, and as they don't really know the game yet they prolly run around with high fame, then get attacked by the big players and lose alot of money and quit. I bet thats the case for many atleast...
So how about a beginner protection system? Like you cannot attack a new player on his first week of playing if your total attack is more than 10 more than his total defence, or something like that.
This would give the new players a week to learn the game and get into the system rather than scaring them away buy putting them right into the game as cannon fodder. New players don't stand a chance against the big players, so the only possible scenario right now is "big player plucks new player and new player can't do anything about it.. can't defend himself and cannot hit back".
So maybe some sort of beginner protection system would be a good idea? That way i'm sure you will gain atleast a few more players that join and then stay.
This would benefit everyone, PTW, all the current players and also the new players.
And besides, it would be more motivating to get more referrals if the risk of them quitting is lower.
win win situation for everyone... or?
comments are welcome, but if i missed something important in my suggestion please point it out kindly
i'm saying this to help everyone, not to get "pffft, you're not the clever one are you? that would seriously mess things up"