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 Post subject: Rebound
PostPosted: Tue Dec 11, 2007 1:41 am 
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Joined: Fri Feb 24, 2006 1:38 am
Posts: 726
Location: New Zealand
Was going to suggest this the other night but I forgot. I was thinking it would be cool if each failed attack on a ship had the chance of bouncing off the ship you failed on and hitting another ship on your radar. It then acts like you attacked both players both with the gold and fame from the 2nd, along with the 3 fame from the first. Or the idea could be changed around a bit, like the bouncing cannon balls could apply to every ship. Having had a better think about it, I don't think I'm too keen on the idea myself, but it seemed a good idea when I came up with it.

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It angers me that bottles can say for you to shake well before use, but don't have to say to put the cap back on 1st.


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 Post subject: Re: Rebound
PostPosted: Tue Dec 11, 2007 9:52 pm 
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John the Fisherman

Joined: Mon Dec 19, 2005 3:06 pm
Posts: 2085
Location: On your radar!
my balls don't bounce

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When I grow up, I want to be

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