Pirate The World - Online Adventure Game

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 Post subject: A Few Ideas
PostPosted: Tue Sep 08, 2009 9:46 pm 
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Joined: Thu Nov 17, 2005 11:48 pm
Posts: 116
Location: Nightmare Forest
I have thought of a few ideas the last few days.

Being as how our membership has dropped, maybe the 3 hits a week limit should be done away with for now. Instead you would be able to hit other players once per day.

May if we could find things on islands and save them in our treasure chest, then when you have a certain amount you could trade them for things.Something pirate themed. Maybe jewels...emeralds, rubies, diamonds etc.

Add a new item to the upgrades list.Am thinking flaming cannonballs, which would do more damage thus resulting in stealing more gold upon a successful attack.Of course there would need to be a new defense upgrade to help protect against these, but am not sure what would be good.Maybe some of you will have a suggestion for that.

Maybe even expand the options for buying crew members.Have more than 1 type of crew person, beginning with novice and ending with expert.Naturally a novice crew member would be cheaper than an expert.Possibly even have an option in the towns where you could pay a certain amount of gold to train your crew members.


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 Post subject: Re: A Few Ideas
PostPosted: Tue Sep 08, 2009 10:17 pm 
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Joined: Thu Nov 29, 2007 1:18 am
Posts: 133
Location: blue island
[quote="happy29"]I have thought of a few ideas the last few days.

Being as how our membership has dropped, maybe the 3 hits a week limit should be done away with for now. Instead you would be able to hit other players once per day.you mean hit a pirate for 7 days in a row?Nah,I like the 3 hits per week rule.

May if we could find things on islands and save them in our treasure chest, then when you have a certain amount you could trade them for things.Something pirate themed. Maybe jewels...emeralds, rubies, diamonds etc.Good idea.

Add a new item to the upgrades list.Am thinking flaming cannonballs, which would do more damage thus resulting in stealing more gold upon a successful attack.Of course there would need to be a new defense upgrade to help protect against these, but am not sure what would be good.Maybe some of you will have a suggestion for that.how about making that rare in a pearl?


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 Post subject: Re: A Few Ideas
PostPosted: Wed Sep 09, 2009 5:17 am 
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Joined: Fri Feb 24, 2006 1:38 am
Posts: 726
Location: New Zealand
I like all those ideas other than lifting the 3 hits a week limit, because it means players have to better plan when to use their hits if it's limited. Also I'm not sure on the flaming cannonballs idea, because I don't really understand what you mean by it, e.g how it would be different from just getting more attack upgrades.

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