sms4001 wrote:
so there was just a huge discussion in the chat about mapping and how to stop it (or at least make it more fair to those who dont have time to map).
Here is my idea, make a limit on the amount of new moves you can get in a day. (ie 400 or 500 im guessing is the average?) because with the mappers, they can get 3000+ moves in a day!! that is just crazy if you ask me. But if you have a limit on them.. once you get over the limit of moves for that day, you will get gold instead. That way the mappers can still map and get the max moves and gold they can.. and us non mappers can still have a chance because its not 1000 moves per day vs 3000 moves per day. I think that would be the most fair thing to do for everyone.. thoughts? discussions? post it here!
On a different note from stopping automapping, the amount of moves is one of the advantages of having a good map, but it really doesn't take that long to map out an area big enough that you can't hit every island in it anyway, not due to lack of moves but due to lack of time. I do generally end up making around 3000 moves per day, but the reason I stop is because I don't have the time to play more than that.
I think the way to change this would be to change the number of moves given out overall, not just add some artificial limit. Just hitting islands, here I generally get about 1.2-1.3 moves back for every move I use. If I may use WW as another example, there I generally get 0.7-0.8 moves back for every one used just hitting mountains. This difference means that there I run out of moves after 2000 or so even hitting only mountains whereas here I can go on indefinitely.
So rather than just adding a hard limit, I would just adjust the number of moves given out so that ratio moves below 1. This will in effect create a limit without taking away the advantage of mapping completely.