Pirate The World - Online Adventure Game

Pirate The World Game Forums
It is currently Sat Apr 27, 2024 11:54 am

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 19 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Lagoons?
PostPosted: Tue Dec 06, 2005 8:57 pm 
Offline

Joined: Tue Oct 25, 2005 9:15 pm
Posts: 438
Could be old news....
My sources tell me that the lagoons are getting functions added to them like islands... more info please??


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 8:58 pm 
Offline

Joined: Sun Dec 04, 2005 12:27 pm
Posts: 61
I think it'd be too much if they did - acquiring gold still seems to be easy enough as it is


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 8:59 pm 
Offline
Official PTW Bastard

Joined: Sat Dec 03, 2005 12:59 am
Posts: 119
all spaces currently held by lagoons will be converted to "chop shop" in which you can customize your boat with shiney rims and lose the police.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 8:59 pm 
Offline

Joined: Sat Dec 03, 2005 3:34 am
Posts: 190
Maybe you could gamble with the homeless pirates for gold x_X (The ones that get their boats hi-jacked from the continents ;))

_________________
http://www.nanoipodfreebiez.com/?ref=ironlung


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 9:01 pm 
Offline

Joined: Tue Oct 25, 2005 9:15 pm
Posts: 438
meatzone wrote:
all spaces currently held by lagoons will be converted to "chop shop" in which you can customize your boat with shiney rims and lose the police.

Can i get my ship converted to a 1978, 1.1L Ford Escort (2 door)... Yellow please.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 9:02 pm 
Offline

Joined: Sat Oct 29, 2005 4:39 pm
Posts: 830
Location: Small Town, CA
haha, you guys are to much! :lol:

_________________
Jason
Tech Blog | SWTOR SPEC | Knight with a PC


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 9:04 pm 
Offline

Joined: Tue Oct 25, 2005 9:15 pm
Posts: 438
repustech wrote:
haha, you guys are to much! :lol:

so thats denying the rumour about the lagoons?


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 9:08 pm 
Offline

Joined: Sat Oct 29, 2005 4:39 pm
Posts: 830
Location: Small Town, CA
I've not heard anything about lagoons having actions. But we'll see where this game takes us. You all have submitted many great suggestions and ideas that I’d like to see in Pirate The World in the future.

_________________
Jason
Tech Blog | SWTOR SPEC | Knight with a PC


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 10:21 pm 
Offline

Joined: Sat Dec 03, 2005 12:52 pm
Posts: 73
maybe there could be chests in each lagoon where pirates could hide their loot and booby trap them like in the movie Goonies. :lol:

you would have to be a certain level to be able to search for the hidden loot, then you would have to have a certain level to be able to detect the booby trap, then you would have to be a certain level to be able to disable the booby trap.

and each task (searching, detect booby trap, disable booby trap) would cost a move and even after you search, detect, and disable everything there's no guarantee that there is anything in the chest.

just thinking out loud. :wink:


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 10:29 pm 
Offline
Ur reason 4 the eyepatch

Joined: Sun Dec 04, 2005 3:42 pm
Posts: 118
or like a dice roll u have a 1 out of 10 to search and find it


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 10:31 pm 
Offline

Joined: Sat Dec 03, 2005 12:52 pm
Posts: 73
now we are all starting to sound like the D&D and role playing gamers we all are, huh?

a success check for search and for disable based on a players stats...

why does that sound familiar?


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 10:33 pm 
Offline

Joined: Tue Oct 25, 2005 9:15 pm
Posts: 438
this is an rpg. A mmorpg to be exact.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 10:34 pm 
Offline
Ur reason 4 the eyepatch

Joined: Sun Dec 04, 2005 3:42 pm
Posts: 118
i want a +2 ax!


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 10:34 pm 
Offline

Joined: Tue Oct 25, 2005 9:15 pm
Posts: 438
im a level 58 dungeon master.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Dec 06, 2005 10:35 pm 
Offline

Joined: Sat Oct 29, 2005 4:39 pm
Posts: 830
Location: Small Town, CA
Quote:
i want a +2 ax!

haha :lol:

_________________
Jason
Tech Blog | SWTOR SPEC | Knight with a PC


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 19 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 25 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group